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Real-Time Projection Shadow with Respect to Sun’s Position in Virtual Environments

Kolivand, H and Sunar, MS (2011) Real-Time Projection Shadow with Respect to Sun’s Position in Virtual Environments. International Journal of Computer Science Issues, 8 (6). pp. 80-84. ISSN 1694-0784

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Abstract

This paper proposes a real-time software for outdoor rendering to control the shadow’s position with effect of sun's position. The position of sun plays an important rule for outdoor games. Calculation of sun's position, as a result, position and length of shadows require a lot of attention and preciseness. Julian dating is used to calculate the sun's position in the virtual dome. In addition, of computer graphics, building design is another field that this paper contributes on it. To create shadow, projection shadow is proposed. By calculating the sun's position in the specific date, time and location on the earth, shadow is generated. Length and angle of shadow are two parameters measured for building design and both of them are calculated in this real-time application. Therefore, it can be used for teachers to teach some part of physics about earth orbit and it can be used in building design and commercial games in virtual reality systems.

Item Type: Article
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Computer Science
Publisher: IJCSI Press
Date Deposited: 28 Feb 2017 13:02
Last Modified: 28 Feb 2017 13:02
URI: http://researchonline.ljmu.ac.uk/id/eprint/5727

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