Kolivand, H, Ali, IR and Sulong, G (2015) Realistic Lip Syncing for Virtual Character Using Common Viseme Set. Computer and Information Science, 8 (3). ISSN 1913-8989
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Abstract
Speech is one of the most important interaction methods between the humans. Therefore, most of avatar researches focus on this area with significant attention. Creating animated speech requires a facial model capable of representing the myriad shapes the human face expressions during speech. Moreover, a method to produce the correct shape at the correct time is also in order. One of the main challenges is to create precise lip movements of the avatar and synchronize it with a recorded audio. This paper proposes a new lip synchronization algorithm for realistic applications, which can be employed to generate synchronized facial movements among the audio generated from natural speech or through a text-to-speech engine. This method requires an animator to construct animations using a canonical set of visemes for all pair wise combination of a reduced phoneme set. These animations are then stitched together smoothly to construct the final animation.
Item Type: | Article |
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Uncontrolled Keywords: | 08 Information And Computing Sciences |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Computer Science & Mathematics |
Publisher: | Canadian Center of Science and Education |
Date Deposited: | 28 Feb 2017 10:01 |
Last Modified: | 23 May 2022 14:39 |
DOI or ID number: | 10.5539/cis.v8n3p71 |
URI: | https://researchonline.ljmu.ac.uk/id/eprint/5715 |
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