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A Case Study on the Advantages of 3D Walkthroughs over Photo Stitching Techniques

Latham, K and Hurst, W and Shone, N and El Rhalibi, A and Pan, Z A Case Study on the Advantages of 3D Walkthroughs over Photo Stitching Techniques. In: IEEE International Conference on Virtual Reality and Visualization (ICVRV 2016), 24 September 2016 - 26 September 2016, Hangzhou, China. (Unpublished)

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Abstract

Virtual tours and interactive walkthroughs enable a more in-depth platform for communicating information. Many current techniques employ the use of Photo Stitching to accomplish this. However, over the last decade advancements in computing power and the accessibility of game engines, meant that developing rich 3D content for virtual tours is more possible than ever before. As such, the purpose of this paper is to present a study into the advantages of developing an interactive 3D virtual tour of student facilities, using the Unreal Development 4 Game Engine, for educational establishments. The project aims to demonstrate a comparison between the use of Photo Stitching and 3D Modelled interactive walkthrough for developing rich visual environments. The research reveals that the approach in this paper can improve educational facilities prominence within universities, and contains many advantages over Photo Stitching techniques.

Item Type: Conference or Workshop Item (Paper)
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Computer Science
School of Education
Publisher: IEEE
Date Deposited: 19 Dec 2016 11:37
Last Modified: 19 Dec 2016 11:37
URI: http://researchonline.ljmu.ac.uk/id/eprint/5115

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