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Items where Author is "Tang, SOT"

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Number of items: 15.

Article

Zhou, B, Maines, CL, Tang, SOT, Shi, Q, Yang, P, Yang, Q and Qi, J (2018) A 3D Security Modelling Platform for Social IoT Environments. IEEE Transactions on Computational Social Systems, 5 (4). pp. 1174-1188. ISSN 2329-924X

Yang, P, Qi, J, Hanneghan, M and Tang, SOT (2017) Multiple Density Maps Information Fusion for Effectively Assessing Intensity Pattern of Lifelogging Physical Activity. Neurocomputing, 220. pp. 199-209. ISSN 0925-2312

Melthis, J, Tang, SOT, Yang, P, Hanneghan, M and Carter, C (2016) Topologies for combining the Internet of Things and Serious Games. Journal of Intelligent and Fuzzy Systems, 31 (5). pp. 2685-2696. ISSN 1875-8967

Tang, SOT, Hanneghan, M and Carter, C (2013) A Platform Independent Game Technology Model for Model Driven Serious Games Development. Electronic Journal of e-Learning, 11 (1). pp. 61-79. ISSN 1479-4403

Tang, SOT and Hanneghan, M (2011) State-of-the-Art Model Driven Game Development: A Survey of Technological Solutions for Game-Based Learning. Journal of Interactive Learning Research, 22 (4). pp. 551-605. ISSN 1093-023x

Conference or Workshop Item

Henry, JM, Tang, SOT, Hanneghan, M and Carter, CJ (2018) A Framework for the Integration of Serious Games and the Internet of Things (IoT). In: 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH) . (6th International Conference on Serious Games and Applications for Health, IEEE SeGAH 2018, 16 May 2018 - 18 May 2018, Vienna, Austria).

Henry, JM, Tang, SOT, Hanneghan, M and Carter, C (2017) A Measure of Student Engagement for Serious Games and IoT. In: Springer Lecture Notes in Computer Science (LNCS) series. . pp. 262-270. (Edutainment 2017, 26 June 2017 - 28 June 2017, Bournemouth).

Qi, J, Yang, P, Hanneghan, M, Latham, K and Tang, SOT (2017) Uncertainty Investigation for Personalised Lifelogging Physical Activity Intensity Pattern Assessment with Mobile Devices. In: 2017 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, Physical and Social Computing (CPSCom) and IEEE Smart Data (SmartData) . (iThings 2017 : The 10th IEEE International Conference on Internet of Things, 21 June 2017 - 23 June 2017, Exeter, UK).

Tang, SOT, BeeLing, T and Hanneghan, M (2016) Passive Indoor Positioning System (PIPS) Using Near Field Communication (NFC) Technology. In: Developments of E-Systems Engineering (DeSE) . (8th International Conference on Developments in e-Systems Engineering (DESE2015), 13th-14th December 2015, Burj Khalifa, Dubai, UAE).

Melthis, J, Brown, A, Tang, SOT and Hanneghan, M (2016) Using Serious Games to Create Awareness on Visual Impairments. In: Developments of E-Systems Engineering (DeSE) . (8th International Conference on Developments in e-Systems Engineering (DESE2015), 13th-14th December 2015, Burj Khalifa, Dubai, UAE).

Maines, CL, Tang, SOT and Llewellyn-Jones, D (2016) VICTour 1.1: Introducing virtual learning environments and gamification. In: Developments of E-Systems Engineering (DeSE) . (8th International Conference on Developments in e-Systems Engineering (DESE2015), 13th-14th December 2015, Burj Khalifa, Dubai, UAE).

Maines, C and Tang, SOT (2016) An Application of Game Technology to Virtual University Campus Touring and Interior Navigation. In: Proceedings - 2015 International Conference on Developments in eSystems Engineering . pp. 341-346. (7th International Conference on Developments in eSystems Engineering (DeSE), 25th to 27th August 2014, Paphos, Cyprus).

Lambertsen, R, Tang, SOT, Davies, J and Morecroft, CW Development of A “PharmaComm” Serious Game for Teaching Pharmacist Communication and Drug Administration in a Virtual Hospital Setting. In: 9th International Conference on Developments in e-Systems Engineering (DESE2016), 31 August 2016 - 02 September 2016, Liverpool & Leeds. (Unpublished)

Maines, CL, Zhou, B, Tang, SOT and Shi, Q Towards a Framework for the Extension and Visualisation of Cyber Security Requirements in Modelling Language. In: Developments in eSystems Engineering, 14 June 2017 - 16 June 2017, Paris, France. (Accepted)

Thesis

Tang, SOT (2013) A Model-Driven Framework to Support Games Development: An Application to Serious Games. Doctoral thesis, Liverpool John Moores University.

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